so I’m having an issue with the world hopping I set the timer and when it hits that timer a store shop is open. So the interaction exits the shop but then can’t world hop because the “time“ already passed. Any help?!
Try using "conditions" more to create different logic paths, for example I had a "if crafting window is open" fail leading to selecting a furnace, but then the bot would automatically start clicking the smelting furnace over and over once he had selected which bars to smelt because the crafting window had closed, I eventually had to use a "player condition" to set it up so that if my character was animated the bot wouldn't click on the smelting furnace, now he smelts all of his bars, moves to bank, deposits, picks up another inventory and then rinse and repeat, conditional statements are your best friend for trial and error, just keep messing around with the logic of your bot and eventually you'll get better at getting around these issues.
There is a "Shop condition" statement you can use, and it has a "is open condition" within it, so you could set up the bot to do something along the lines of:
Check if shop window open --> Success --> Close shop window
--> Fail --> World Hop
You'd have to mess around with the logic paths to get it to properly work given a set of conditions though, that's just a simple version I thought of without having VisualRM open.
Try using "conditions" more to create different logic paths, for example I had a "if crafting window is open" fail leading to selecting a furnace, but then the bot would automatically start clicking the smelting furnace over and over once he had selected which bars to smelt because the crafting window had closed, I eventually had to use a "player condition" to set it up so that if my character was animated the bot wouldn't click on the smelting furnace, now he smelts all of his bars, moves to bank, deposits, picks up another inventory and then rinse and repeat, conditional statements are your best friend for trial and error, just keep messing around with the logic of your bot and eventually you'll get better at getting around these issues.
There is a "Shop condition" statement you can use, and it has a "is open condition" within it, so you could set up the bot to do something along the lines of:
Check if shop window open --> Success --> Close shop window
--> Fail --> World Hop
You'd have to mess around with the logic paths to get it to properly work given a set of conditions though, that's just a simple version I thought of without having VisualRM open.
Hi, i'm having problem with world hopping option, the script is just opening "Log out" window and that's it, it doesn't hop to next world.
Did you figure out how to hop world?