Description:
A anti-ban shell that makes your bot act less like a bot. Add this to your bot or create one starting with this existing anti-ban system.
Features:
Random event resolver
Down time management
Future features:
Add walk throughs for random events instead of dismissing the npcs. Currently only accepts lamps from genies and dismisses all other random event NPCs.
Known Issues:
None
Help that's needed:
I need info on random event navigation. Currently when a random event npc appears the bot just dismisses the npc (excluding genie). I need parent, child and grandchild values for the interface objects. As well as any additional NPC names, actions, cords or anything else that would help complete the event rather than dismiss the npc. Doing this all my self is difficult being that i cant trigger these events at will.
What you'll get:
Your name in the credits section
A more feature rich anti-ban shell for all future bots developed by the community.
Tools:
Visual Developer - For finding interface object values
VisualRM [DEV] - Use the devkit for other possible information or code.
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No pausing bot
With pausing:
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How to Use:
1. Take this part.
2. And start making your bot.
3. Add downtime management to your bot.
Tip: Play with the randomizer nodes at "Downtime management" checkpoint to make downtime more/less active, or change which interface objects are available to be clicked.
Chang log:
v0.1
Features:
Random event resolving
Down time management
Credits:
Nobodyscripty
Some sandwich lady interface object notes. Any advice on detecting which choice she is requesting and which is the right option?
--- NPC dialog io ---
Parent: 231
Child:
"Click here to continue": 3
---Sandwich lady event oi ---
Parent: 297
Child:
Bottom left: 1
Bottom mid: 2
Bottom right: 3
Bottom right #2: 4
Top left: 5
Top mid: 6
Top right: 7